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UE4 Tools (Open Source Tool)

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Devlog

  • 5.0 - Editor code generation
    July 03, 2020 by Sam Carey
    1
    Version 5.0 has now been released. This greatly improves the custom asset generation tool. Change Log Added options for generating FAssetTypeActions_Base classes. Fixed a crash when generating custom... Continue reading
  • Version 1.3 Released
    January 28, 2020 by Sam Carey
    Version 1.3 is now available. This update adds a tool which can be used to generate custom asset types and factory classes. The groundwork has also been laid to add additional asset settings within a... Continue reading
  • Version 1.2 Released
    December 17, 2019 by Sam Carey
    Version 1.2 is now available. This update adds a tool which can be used to generate C++ modules... Continue reading
  • Version 1.1 Released
    November 26, 2019 by Sam Carey#update, #class rename, #ue4, #rename c++, #c#, #wpf
    Version 1.1 of UE4 tools has now been released. Changes Added C++ class renaming tool. Added In application project backup. Added a main menu. New UI design... Continue reading
  • Name Change / Future
    November 17, 2019 by Sam Carey
    Project Rename This tool was originally called UE4 C++ Project Renamer, however, adding additional features to the program would have become confusing, therefore, it has been renamed to UE4 Tools. Pla... Continue reading
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